Come play

I do declare

It’s not polite to stare

~

The depth of my soul

Is not, has never been – whole

~

There are pieces with names that are plain

You may even call sane

~

There are pieces with faces 

That lead to far away places

~

On your journey, create many markers

You will get lost. Some words are just talkers

~

If the glass cuts you, you step on a nail

or dive head first into a well

~

Put pen to paper, paint to canvas, 

Let it run through your brain. Try not to be anxious 

~

Dreams, let them flow

Catch that thread, let it glow 

~

What today, is useless and old

Tomorrow, will stand tall and bold

~

Come play in my ‘Land of Weirdness’

A poetic conversation, fearless

~

Take Zorro for a walk 

And talk

~

To a horse

Stay the course

~

Let McReynolds calm your nerves

Listen for natures choruses unheard

~

Get out of your own head

Go play in someone else’s instead

~

Sink neck deep in their gray matter

Always, always have a life line. Don’t splatter.

*Bois d’ arc aka Lions Mane, A poetic conversation, 2024.

Published by Chico’s Mom

Thanks for visiting. My blog has lots of different styles: drawing, painting, photography, stories and poetry.

17 thoughts on “Come play

  1. Come Play

    In a world where the lines between reality and imagination blur, there exists a place known only as the “Land of Weirdness.” It’s a realm where the ordinary becomes extraordinary, where dreams take flight and whispers become shouts. This is where our story begins.

    Deep within the recesses of the mind, there lies a playground of creativity, beckoning souls to explore its depths. It’s a place where the rules are rewritten, where words dance on the edge of reason, and where every step leads to new discoveries.

    In this Land of Weirdness, there is a guide named Zorro, a whimsical character with a penchant for adventure. With a twinkle in his eye and a mischievous grin, he leads travelers on journeys through the labyrinth of the mind.

    Along the way, they encounter strange faces with even stranger stories, each one a piece of the puzzle that makes up this surreal landscape. From the depths of despair to the heights of euphoria, every emotion is magnified, every sensation amplified.

    But amidst the chaos and confusion, there is a sense of peace, a knowing that in this realm, anything is possible. With pen in hand and paintbrush poised, travelers weave their own tales, leaving behind a trail of colors and words that shimmer in the moonlight.

    And so, the journey continues, with each new adventure leading to unforeseen destinations. For in the Land of Weirdness, there are no maps, no guidebooks—only the whispers of the wind and the beating of one’s own heart.

    So come, dear traveler, and play in this wondrous land where imagination knows no bounds. For in the end, it’s not about the destination, but the journey itself that truly matters.

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